
Listeners:
Top listeners:
LHD Radio LHD Radio
https://stream.lhdradio.com
8005
/
https://stream.lhdradio.com
8005
8006
dj_username:dj_password
or dj_username,dj_password
The first step in setting up Rocket Broadcaster is to configure your soundcard in the Preferences window. You can find this in Rocket Broadcaster by clicking Options->Preferences in the menu at the top of the main window.
Ensure you have a valid audio playback device selected, with a valid samplerate. If any of the fields are blank, you must change them to valid options.
This page explains the Preferences window in Rocket Broadcaster, which is mainly for configuring your soundcard and audio inputs. You can access these preferences by clicking Options->Preferences in the menu bar at the top of Rocket Broadcaster.
Playback Device – The clock device that drives the timing of the stream output. For optimal performance, choose the same physical device as your Microphone device below. (In a future release, this device may be used for direct monitoring of the mix.)
Samplerate – The sampling rate that audio will be processed at inside Rocket Broadcaster.
Audio API – The operating system’s audio API that is used to access your sound hardware.
Available Audio APIs:
Latency – The audio buffer size (in samples) processed each clock period. (Default: 2048) On very slow CPUs, increasing this can reduce the chance of audio dropouts. Most users should leave this setting unchanged.
Rocket Broadcaster can capture external audio from a microphone device or a soundcard’s line-in jack. This section configures that input device.
Input Device – The microphone or line-in device to capture audio from.
Samplerate – The samplerate for the Microphone capture device.
Rocket Broadcaster can capture “what you hear” being played through your speakers or headphones, and encode that to your stream.
Capture all audio heard through – The playback device to siphon audio from. Any audio that is normally played through this device will get captured into the second mixer channel in Rocket.
Automatically start broadcasting on program launch – This automatically starts broadcasting to your streams when Rocket Broadcaster is launched. (The last broadcast project saved is always automatically loaded.) Enabling this option is recommended if Rocket Broadcaster is running unattended.
Show large project label in main window – Displays an easy-to-see label with the project filename in the main window. If you’re running multiple Rocket Broadcaster instances, this can make it easier to identify which one is which.
The next step is to return to the main window and ensure the VU meters move when there’s sound coming through your input device. Both the microphone VU meter should move as well as the master VU meter. If the master VU meter doesn’t move, then there is a problem with the Playback Device selected in the preferences, and you should try choosing a different one.
Next, you need to give Rocket Broadcaster the connection details and credentials for the streaming server you wish to stream to. (Rocket Broadcaster supports multiple output streams, but we recommend getting the first one working correctly first before you add more.)
Open the Streams window by clicking Broadcast->Streams… from the menu at the top of the main Rocket Broadcaster window. In this window, you can create and customize output streams. Enter the streaming credentials and connection details given to you by your stream hosting provider. If you don’t know these, please contact your streaming provider or system administrator.
This page explains the Streams window Rocket Broadcaster. You can access it by clicking Broadcast->Streams in the menu bar at the top of Rocket Broadcaster.
The Streams window contains all the settings for your output streams, including which server to stream to, and how to encode the streams.
This information is typically given to you by your stream hosting company. If you’re hosting your own streaming server, this information will come from your streaming server’s config file.
Name – A nickname for the stream. With Icecast 2 and Shoutcast, this is used as the ICY-NAME
metadata field, which is visible as the stream name to listeners in some players.
Server Type – Specifies the protocol used to stream to your streaming server.
Available Server Types:
Hostname or IP – The hostname or IP address of the streaming server to connect to.
Port – The port number on which the streaming server is listening for source connections.
Mount – A path uniquely identifies your source audio on an Icecast 2 server.
Stream ID (SID) – A number that uniquely identifies your source audio on a Shoutcast 1 or 2 server. Set to 1 if you don’t have one.
Username – The login username for your source audio connection on the streaming server.
Password – The login password for your source audio connection on the streaming server.
Network Interface – The network adapter to use to connect to this stream. Most users should leave this setting at “Default”.
Audio Codec – The audio compression algorithm used to encode your stream.
Some of the above fields are only applicable depending on the Server Type, as explained in the table below:
Field | Icecast 2 | Shoutcast (Legacy) | Shoutcast 1 | Shoutcast 2 |
---|---|---|---|---|
Hostname or IP | Yes | Yes | Yes | Yes |
Port | Yes | Yes | Yes | Yes |
Mount | Yes | No | No | No |
Stream ID (SID) | No | No | Yes | Yes |
Username | Yes | No | Yes | Yes (DJ Username) |
Password | Yes | Yes | Yes | Yes |
There are two other useful buttons in this window:
Edit Metadata – Shows a window with several extra metadata fields that can be set on a per-stream basis. These fields are static metadata that’s sent only when the stream connects, and cannot be changed without restarting a stream:
Audio Codec – Customize – Allows you to choose specific encoder settings instead of using one of the presets. The available settings are:
The Test Stream button initiates a short diagnostic test of the stream details you have entered. The test does the following:
If any of the tests fail, the Stream Diagnostic window will provide some troubleshooting tips. Please see those tips for more details.
Once complete, click OK and return to the main Rocket Broadcaster window.
In the main window, try starting your stream by clicking Start Broadcast. If everything worked, you’ll see “On Air”. If there was a problem, you’ll receive an error message. The most common problem is a typo when entering your stream settings, so it’s good to double check those.
If you’re capturing audio from a radio automation system or some other audio player software, Rocket Broadcast can capture track metadata from that application so that your listeners can see the artist and title of the song you’re playing.
Metadata can be configured by clicking Broadcast->Metadata Capture in the menu at the top of the main window. The specific settings you’ll need are different for every application, and are beyond the scope of this document.
Written by: admin
Become A Host Broadcast Do a Show Tutorials
VOYE DLO (feat. Jessie Woo & Eddy Francois) Wyclef Jean
Blackout (Live) Klass Live
LHD RADIO: Vibrant sounds of the Haitian Diaspora POWERED BY RJGA